Path of Toro was a quick project involving the creation of a Toro Lantern prop, then compiling into a quick scene in Unreal. This was built for a tutorial that I created. I also created a quick plank kit for usage along the path. This game ready scene uses some Megascans assets to fill out the ground and clutter as well as an existing set of foliage I used to create the forest. The overall tone was aimed towards a fantasy style.