Breakdown of how I created this scene
Graveyard scene created for Halloween 2024 in Unreal Engine 5 as part of a personal 5 day environment challenge. Some Megascans clutter and nature elements were used alongside Megascans textures for terrain. Gravestones modeled in Maya and textured in Substance Painter. All gravestones in the scene are prefabs using the power of Blueprint and Material magic to create fully dynamic text per instance.