Halloween Graveyard
Primary Beauty Shot

Primary Beauty Shot

Playable and Performant in Game

Playable and Performant in Game

Tombstones

Tombstones

Breakdown of how I created this scene

Fully dynamic text per instance with Blueprint controls

Fully dynamic text per instance with Blueprint controls

Tombstone Blueprint Prefab

Tombstone Blueprint Prefab

In Game Raw

In Game Raw

Lighting Only

Lighting Only

Bae Color Only

Bae Color Only

Wireframe Only

Wireframe Only

Buffer Overview

Buffer Overview

Halloween Graveyard

Graveyard scene created for Halloween 2024 in Unreal Engine 5 as part of a personal 5 day environment challenge. Some Megascans clutter and nature elements were used alongside Megascans textures for terrain. Gravestones modeled in Maya and textured in Substance Painter. All gravestones in the scene are prefabs using the power of Blueprint and Material magic to create fully dynamic text per instance.

More artwork